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Ready to upgrade? Registered users of LightWave 10 or earlier can save over $300 USD and upgrade to a LightWave 11.6 and Octane 2.0 combo license bundle for $995 USD. * See the image submission requirements at the bottom.įor a limited time, you can get the newest LightWave bundle, which offers a new license of LightWave 11.6 and Octane Render 2.0 (with a combination standalone and plugin license) for only $1595 USD-a savings of over $500 USD. Invite your friends to join the page and vote for you, too! The more likes the better! The top three artists with the highest number of LIKES each day will receive their choice of LightWave 11.6, ChronoSculpt or NevronMotion software. From there, the LightWave 3D community will vote on their favorite images of the day (August 12-14). Simply post your 3D masterpieces-your best work-your proudest 3D achievements-to the LightWave 3D Facebook page*.
#Lightwave 3d 11 tutorials full
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If you cannot read this email, please click here. I set Radius 0, Bounce 100%, Friction 200 and Fix 50.Announcing the LightWave 3D SIGGRAPH Week Showcase I created a new Group named Flag for all the flag dynamic objects to share. I applied an FX_Collision dynamic object to the Pole layer.
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This selection map may then be used to tell ClothFX which points are fixed.Īpplying FX_Collision to the Flag Pole Object I selected three points around each of the two grommets, two points along the pole and one point where the string penetrates the grommet hole. In this case I selected sliced down the row of polygons along the pole edge to create added geometry. Create a selection map of points that will be anchored to the pole. In order to keep the flag attached to the pole you need to anchor some points. Parent this flag layer to the pole layer so that the flag moves with the pole.
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Set the surface to double sided and apply the texture maps for color, bump, specular, translucency, etc. In order to prevent the corners from rounding too much simply slice the top and bottom rows near the top and bottom edges. On the second layer simply create a rectangle with a medium fine mesh for use as a subdivision surface. Create the pole and attachment strings on the first layer. The flag textures used for this 3D animated waving flag is based on a new and improved version of the colonial “Betsy Ross” flag graphic that I created in a previous blog post.īefore we can wave the flag we need a flag to wave. I used this approach to create a 3D animated greeting for Independence Day as a social media marketing meme.
#Lightwave 3d 11 tutorials how to
Today I’ll show you how to create a waving flag with LightWave 3D ClothFX. Happy Independence Day! July 4th – Spirit of 1776